Scott Adams' Rules
A tribute to the legend who brought us Dilbert.

The Rules
The User Interface to Reality
Levers to get a handle on life
- Accept the FrameThere could be a subjective reality, and you can manipulate it.
- System vs GoalsSystems work better.
- Talent StackIntelligently add talents for exponential performance.
- AffirmationsWrite down and visualize your goals. Feels like it works.
- Mating InstinctsBasis of most impulses. Behaviors make more sense with this lens.
- FreedomWorth a lot of trade-offs.
- FearA motivator. Use if someone is in danger, but otherwise avoid it.
- CuriosityImportant and overlooked. Tease what's coming to shape what people do.
- NoveltyTriggers memory and attention.
- ContrastMoves people from where they are to where you want them.
- RepetitionThe more you repeat, the more the wiring gets solidified.
- SimplicityOur brains are simple machines. Anything complicated gets flushed out.
- Fake BecauseGets people moving without using logic.
- Pacing-LeadingMatch someone until they are comfortable. Then you can lead them.
- AspirationThe high-ground manuever. Challenge others to be better.
- AssociationAssociate only with positive things.
- Pattern RecognitionHumans are pattern recognition machines, and we're not good at it.
- VisualizationThe most powerful part of the brain with the biggest influence. Focus on this.